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Mutant monsters in Battle Island


the setting for mutant monsters in battle island in not correct. The mobs are not beheadable. Please set it properly in initmonster.txt as "unbeheadable" to fix this issue. It's annoying to pick drops. You have to wait untils until the mobs are reappearing after been killed.

subdodo, thanks for this bug report. ill get this fixed in the next update

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